I am a mexican software engineer with a strong focus on cloud systems. As a fullstack developer, I am experienced in working with Vue.js and Django, and enjoy contributing to backend and frontend projects. In addition to my work, I have a big interest in game development. I have experience with Unreal Engine, Unity and Godot.
Fommy is a 2D platform game developed in Unity. The game is available for Android and iOS devices.
Personal projectMultiplayer subsystem for Unreal Engine 5 using the Online Subsystem Steam. The subsystem allows to create sessions, join sessions, delete sessions, etc.
Part of "Unreal Engine 5 C++ Multiplayer Shooter" Course3D game developed in Unreal Engine 4. Walk simulator where the player has to collect all the hummers in the map.
Part of "Desarrollo de juegos con Unreal Engine de 0 a profesional" Course2D game developed in Unity. The player has to survive the waves of enemies.
Part of "Introducción a Unity para videojuegos 2D" CourseThe mobile version of Wave Platformer. The player has to survive the waves of enemies.
Personal project